Two Footballs If you score a touchdown and they rule you out of bounds. Then the official challenges it and it is over turned. Go back to where you snapped the ball first - there will be two balls on the field.
Performance Institute Revisit You can use performance institute more than once in one week during the superstar mode and Hall of Fame modes. To use the performance institute more than once in one week (this assumes if your agent lets you use it) first go to your schedule and simulate up to the day that you have your game, then go to the performance institute and do your normal drill. Now go to your schedule and start your game, but when you get to the kickoff, quit and go back to the performance institute and you should be able to attend once more (before the game).
Lame Duck card: Enter 5LAWO0 as a code. Your opponent will be forced to throw lob passes for one half.
QB On Target card: Enter WROA0R as a code. Your Quarterback will have 100% accuracy for one half.
Run to Daylight Tips When using Lead Blocker Control, you have a number of different block types that you can use. The trick to effective blocking learning when to use the different blocks. Impact blocks (Up on the Right Stick) are better suited if you have a size advantage against the player you are blocking, while Cut Blocks (Down on the Right Stick) are better if the defender is bigger than you. Turn Blocking (L2 and R2) works best for offensive linemen when they are trying to create an interior hole for the running back. If you ever find yourself beaten and you must resort to dirty tactics, then Holding (L1) might be your only option!
When running with the ball, you are going to have to get creative in order to beat the NFL’s best defenders. The Highlight Stick is the best way to beat a defender in the open field. Pressing Up on the Highlight Stick will cause the ball carrier to play to their strengths and attempt to either power through or quickly shake past the defender. Left, Right, and Back on the Highlight Stick will make the ball carrier do a quick juke move in the specified direction, these moves are great for keeping your opponent guessing.
Cut Moves (L1 and R1) are a quick way to change the direction of the ball carrier without having to lose too much speed. If you are running in a certain direction and the defense is closing in, cutting in a different direction can be a great way to slip past the defenders. These moves are best done by quicker running backs with high agility ratings.
When the running back has the ball in the backfield, you can use the Cut buttons (L1 and R1) to slip through the holes in the offensive line. These moves are known was Behind the Line Jukes, and they can only be triggered when the ball carrier is approaching the offensive line. These moves allow the ball carrier to turn his hips and squeeze through small holes in the offensive line that normally he would not be able to get through.
Mistake Free card : Enter XL7SP1 as a code. It will be impossible to throw an interception or fumble the ball for one half.
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